Source code for qiskit.transpiler.preset_passmanagers.level1

# This code is part of Qiskit.
# (C) Copyright IBM 2017, 2018.
# This code is licensed under the Apache License, Version 2.0. You may
# obtain a copy of this license in the LICENSE.txt file in the root directory
# of this source tree or at
# Any modifications or derivative works of this code must retain this
# copyright notice, and modified files need to carry a notice indicating
# that they have been altered from the originals.

"""Pass manager for optimization level 1, providing light optimization.

Level 1 pass manager: light optimization by simple adjacent gate collapsing.
from __future__ import annotations
from qiskit.transpiler.basepasses import BasePass
from qiskit.transpiler.passmanager_config import PassManagerConfig
from qiskit.transpiler.timing_constraints import TimingConstraints
from qiskit.transpiler.passmanager import PassManager
from qiskit.transpiler.passmanager import StagedPassManager
from qiskit.transpiler import ConditionalController, FlowController

from qiskit.transpiler.passes import CXCancellation
from qiskit.transpiler.passes import SetLayout
from qiskit.transpiler.passes import VF2Layout
from qiskit.transpiler.passes import TrivialLayout
from qiskit.transpiler.passes import DenseLayout
from qiskit.transpiler.passes import NoiseAdaptiveLayout
from qiskit.transpiler.passes import SabreLayout
from qiskit.transpiler.passes import FixedPoint
from qiskit.transpiler.passes import Depth
from qiskit.transpiler.passes import Size
from qiskit.transpiler.passes import Optimize1qGatesDecomposition
from qiskit.transpiler.passes import CheckMap
from qiskit.transpiler.passes import GatesInBasis
from qiskit.transpiler.passes import BarrierBeforeFinalMeasurements
from qiskit.transpiler.preset_passmanagers import common
from qiskit.transpiler.passes.layout.vf2_layout import VF2LayoutStopReason

from qiskit.transpiler.preset_passmanagers.plugin import (

[docs]def level_1_pass_manager(pass_manager_config: PassManagerConfig) -> StagedPassManager: """Level 1 pass manager: light optimization by simple adjacent gate collapsing. This pass manager applies the user-given initial layout. If none is given, and a trivial layout (i-th virtual -> i-th physical) makes the circuit fit the coupling map, that is used. Otherwise, the circuit is mapped to the most densely connected coupling subgraph, and swaps are inserted to map. Any unused physical qubit is allocated as ancilla space. The pass manager then unrolls the circuit to the desired basis, and transforms the circuit to match the coupling map. Finally, optimizations in the form of adjacent gate collapse and redundant reset removal are performed. Args: pass_manager_config: configuration of the pass manager. Returns: a level 1 pass manager. Raises: TranspilerError: if the passmanager config is invalid. """ plugin_manager = PassManagerStagePluginManager() basis_gates = pass_manager_config.basis_gates inst_map = pass_manager_config.inst_map coupling_map = pass_manager_config.coupling_map initial_layout = pass_manager_config.initial_layout init_method = pass_manager_config.init_method # Unlike other presets, the layout and routing defaults aren't set here because they change # based on whether the input circuit has control flow. layout_method = pass_manager_config.layout_method or "sabre" routing_method = pass_manager_config.routing_method or "sabre" translation_method = pass_manager_config.translation_method or "translator" optimization_method = pass_manager_config.optimization_method scheduling_method = pass_manager_config.scheduling_method instruction_durations = pass_manager_config.instruction_durations seed_transpiler = pass_manager_config.seed_transpiler backend_properties = pass_manager_config.backend_properties approximation_degree = pass_manager_config.approximation_degree unitary_synthesis_method = pass_manager_config.unitary_synthesis_method unitary_synthesis_plugin_config = pass_manager_config.unitary_synthesis_plugin_config timing_constraints = pass_manager_config.timing_constraints or TimingConstraints() target = hls_config = pass_manager_config.hls_config # Use trivial layout if no layout given _given_layout = SetLayout(initial_layout) def _choose_layout_condition(property_set): return not property_set["layout"] def _layout_not_perfect(property_set): """Return ``True`` if the first attempt at layout has been checked and found to be imperfect. In this case, perfection means "does not require any swap routing".""" return property_set["is_swap_mapped"] is not None and not property_set["is_swap_mapped"] # Use a better layout on densely connected qubits, if circuit needs swaps def _vf2_match_not_found(property_set): # If a layout hasn't been set by the time we run vf2 layout we need to # run layout if property_set["layout"] is None: return True # if VF2 layout stopped for any reason other than solution found we need # to run layout since VF2 didn't converge. if ( property_set["VF2Layout_stop_reason"] is not None and property_set["VF2Layout_stop_reason"] is not VF2LayoutStopReason.SOLUTION_FOUND ): return True return False if target is None: coupling_map_layout = coupling_map else: coupling_map_layout = target _choose_layout_0: list[BasePass] = ( [] if pass_manager_config.layout_method else [TrivialLayout(coupling_map_layout), CheckMap(coupling_map_layout)] ) _choose_layout_1: list[BasePass] | BasePass = ( [] if pass_manager_config.layout_method else VF2Layout( coupling_map, seed=seed_transpiler, call_limit=int(5e4), # Set call limit to ~100ms with rustworkx 0.10.2 properties=backend_properties, target=target, max_trials=2500, # Limits layout scoring to < 600ms on ~400 qubit devices ) ) if layout_method == "trivial": _improve_layout: BasePass = TrivialLayout(coupling_map_layout) elif layout_method == "dense": _improve_layout = DenseLayout(coupling_map, backend_properties, target=target) elif layout_method == "noise_adaptive": if target is None: _improve_layout = NoiseAdaptiveLayout(backend_properties) else: _improve_layout = NoiseAdaptiveLayout(target) elif layout_method == "sabre": _improve_layout = SabreLayout( coupling_map_layout, max_iterations=2, seed=seed_transpiler, swap_trials=5, layout_trials=5, skip_routing=pass_manager_config.routing_method is not None and routing_method != "sabre", ) # Choose routing pass routing_pm = plugin_manager.get_passmanager_stage( "routing", routing_method, pass_manager_config, optimization_level=1 ) # Build optimization loop: merge 1q rotations and cancel CNOT gates iteratively # until no more change in depth _depth_check = [Depth(recurse=True), FixedPoint("depth")] _size_check = [Size(recurse=True), FixedPoint("size")] def _opt_control(property_set): return (not property_set["depth_fixed_point"]) or (not property_set["size_fixed_point"]) _opt = [Optimize1qGatesDecomposition(basis=basis_gates, target=target), CXCancellation()] unroll_3q = None # Build full pass manager if coupling_map or initial_layout: unroll_3q = common.generate_unroll_3q( target, basis_gates, approximation_degree, unitary_synthesis_method, unitary_synthesis_plugin_config, hls_config, ) if layout_method not in {"trivial", "dense", "noise_adaptive", "sabre", None}: layout = plugin_manager.get_passmanager_stage( "layout", layout_method, pass_manager_config, optimization_level=1 ) else: def _swap_mapped(property_set): return property_set["final_layout"] is None layout = PassManager() layout.append(_given_layout) layout.append(_choose_layout_0, condition=_choose_layout_condition) layout.append(_choose_layout_1, condition=_layout_not_perfect) layout.append( [BarrierBeforeFinalMeasurements(), _improve_layout], condition=_vf2_match_not_found ) embed = common.generate_embed_passmanager(coupling_map_layout) layout.append( [pass_ for x in embed.passes() for pass_ in x["passes"]], condition=_swap_mapped ) routing = routing_pm else: layout = None routing = None if translation_method not in {"translator", "synthesis", "unroller"}: translation = plugin_manager.get_passmanager_stage( "translation", translation_method, pass_manager_config, optimization_level=1 ) else: translation = common.generate_translation_passmanager( target, basis_gates, translation_method, approximation_degree, coupling_map, backend_properties, unitary_synthesis_method, unitary_synthesis_plugin_config, hls_config, ) if (coupling_map and not coupling_map.is_symmetric) or ( target is not None and target.get_non_global_operation_names(strict_direction=True) ): pre_optimization = common.generate_pre_op_passmanager( target, coupling_map, remove_reset_in_zero=True ) else: pre_optimization = common.generate_pre_op_passmanager(remove_reset_in_zero=True) if optimization_method is None: optimization = PassManager() unroll = [pass_ for x in translation.passes() for pass_ in x["passes"]] # Build nested Flow controllers def _unroll_condition(property_set): return not property_set["all_gates_in_basis"] # Check if any gate is not in the basis, and if so, run unroll passes _unroll_if_out_of_basis: list[BasePass | FlowController] = [ GatesInBasis(basis_gates, target=target), ConditionalController(unroll, condition=_unroll_condition), ] optimization.append(_depth_check + _size_check) opt_loop = _opt + _unroll_if_out_of_basis + _depth_check + _size_check optimization.append(opt_loop, do_while=_opt_control) else: optimization = plugin_manager.get_passmanager_stage( "optimization", optimization_method, pass_manager_config, optimization_level=1 ) if scheduling_method is None or scheduling_method in {"alap", "asap"}: sched = common.generate_scheduling( instruction_durations, scheduling_method, timing_constraints, inst_map, target=target ) else: sched = plugin_manager.get_passmanager_stage( "scheduling", scheduling_method, pass_manager_config, optimization_level=1 ) init = common.generate_control_flow_options_check( layout_method=layout_method, routing_method=routing_method, translation_method=translation_method, optimization_method=optimization_method, scheduling_method=scheduling_method, basis_gates=basis_gates, target=target, ) if init_method is not None: init += plugin_manager.get_passmanager_stage( "init", init_method, pass_manager_config, optimization_level=1 ) elif unroll_3q is not None: init += unroll_3q return StagedPassManager( init=init, layout=layout, routing=routing, translation=translation, pre_optimization=pre_optimization, optimization=optimization, scheduling=sched, )