Play¶
- class Play(pulse, channel, name=None)[ソース]¶
ベースクラス:
Instruction
This instruction is responsible for applying a pulse on a channel.
The pulse specifies the exact time dynamics of the output signal envelope for a limited time. The output is modulated by a phase and frequency which are controlled by separate instructions. The pulse duration must be fixed, and is implicitly given in terms of the cycle time, dt, of the backend.
Create a new pulse instruction.
- パラメータ
pulse (Pulse) – A pulse waveform description, such as
Waveform
.channel (PulseChannel) – The channel to which the pulse is applied.
name (Optional[str]) – Name of the instruction for display purposes. Defaults to
pulse.name
.
Methods
Return a new
Schedule
withschedule
inserted at the maximum time over all channels shared betweenself
andschedule
.Return duration of the supplied channels in this Instruction.
Return minimum start time for supplied channels.
Return maximum start time for supplied channels.
Plot the instruction.
Return a new
Schedule
withschedule
inserted withinself
atstart_time
.Return True iff the instruction is parameterized.
Return a new schedule shifted forward by time.
Attributes
- channels¶
Returns the channels that this schedule uses.
- duration¶
Duration of this instruction.
- id¶
Unique identifier for this instruction.
- instructions¶
Iterable for getting instructions from Schedule tree.
- name¶
Name of this instruction.
- operands¶
Return instruction operands.
- parameters¶
Parameters which determine the instruction behavior.
- pulse¶
A description of the samples that will be played.
- start_time¶
Relative begin time of this instruction.
- stop_time¶
Relative end time of this instruction.