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VF2Layout

qiskit.transpiler.passes.VF2Layout(*args, **kwargs) GitHub(opens in a new tab)

Bases: AnalysisPass

A pass for choosing a Layout of a circuit onto a Coupling graph, as a subgraph isomorphism problem, solved by VF2++.

If a solution is found that means there is a “perfect layout” and that no further swap mapping or routing is needed. If a solution is found the layout will be set in the property set as property_set['layout']. However, if no solution is found, no property_set['layout'] is set. The stopping reason is set in property_set['VF2Layout_stop_reason'] in all the cases and will be one of the values enumerated in VF2LayoutStopReason which has the following values:

  • "solution found": If a perfect layout was found.
  • "nonexistent solution": If no perfect layout was found.
  • ">2q gates in basis": If VF2Layout can’t work with basis

By default, this pass will construct a heuristic scoring map based on the error rates in the provided target (or properties if target is not provided). However, analysis passes can be run prior to this pass and set vf2_avg_error_map in the property set with a ErrorMap instance. If a value is NaN that is treated as an ideal edge For example if an error map is created as:

from qiskit.transpiler.passes.layout.vf2_utils import ErrorMap
 
error_map = ErrorMap(3)
error_map.add_error((0, 0), 0.0024)
error_map.add_error((0, 1), 0.01)
error_map.add_error((1, 1), 0.0032)

that represents the error map for a 2 qubit target, where the avg 1q error rate is 0.0024 on qubit 0 and 0.0032 on qubit 1. Then the avg 2q error rate for gates that operate on (0, 1) is 0.01 and (1, 0) is not supported by the target. This will be used for scoring if it’s set as the vf2_avg_error_map key in the property set when VF2Layout is run.

Initialize a VF2Layout pass instance

Parameters

  • coupling_map (CouplingMap) – Directed graph representing a coupling map.
  • strict_direction (bool(opens in a new tab)) – If True, considers the direction of the coupling map. Default is False.
  • seed (int(opens in a new tab)) – Sets the seed of the PRNG. -1 Means no node shuffling.
  • call_limit (int(opens in a new tab)) – The number of state visits to attempt in each execution of VF2.
  • time_limit (float(opens in a new tab)) – The total time limit in seconds to run VF2Layout
  • properties (BackendProperties) – The backend properties for the backend. If readout_error() is available it is used to score the layout.
  • max_trials (int(opens in a new tab)) – The maximum number of trials to run VF2 to find a layout. If this is not specified the number of trials will be limited based on the number of edges in the interaction graph or the coupling graph (whichever is larger) if no other limits are set. If set to a value <= 0 no limit on the number of trials will be set.
  • target (Target) – A target representing the backend device to run VF2Layout on. If specified it will supersede a set value for properties and coupling_map.

Raises

TypeError(opens in a new tab) – At runtime, if neither coupling_map or target are provided.


Attributes

is_analysis_pass

Check if the pass is an analysis pass.

If the pass is an AnalysisPass, that means that the pass can analyze the DAG and write the results of that analysis in the property set. Modifications on the DAG are not allowed by this kind of pass.

is_transformation_pass

Check if the pass is a transformation pass.

If the pass is a TransformationPass, that means that the pass can manipulate the DAG, but cannot modify the property set (but it can be read).


Methods

execute

execute(passmanager_ir, state, callback=None)

Execute optimization task for input Qiskit IR.

Parameters

Returns

Optimized Qiskit IR and state of the workflow.

Return type

tuple(opens in a new tab)[Any(opens in a new tab), qiskit.passmanager.compilation_status.PassManagerState]

name

name()

Name of the pass.

Return type

str(opens in a new tab)

run

run(dag)

run the layout method

update_status

update_status(state, run_state)

Update workflow status.

Parameters

  • state (PassManagerState) – Pass manager state to update.
  • run_state (RunState) – Completion status of current task.

Returns

Updated pass manager state.

Return type

PassManagerState

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